Augmented Reality Markup Language 2.0 (ARML 2.0)

This standard defines the Augmented Reality Markup Language 2.0 (ARML 2.0). ARML 2.0 allows users to describe virtual objects in an Augmented Reality (AR) scene with their appearances and their anchors (a broader concept of a location) related to the real world.

Downloads

(Hover over Type for full description)
Document title Version OGC Doc No. Type
OGC Augmented Reality Markup Language 2.0 (ARML 2.0) 1.0 12-132r4 IS
OGC Open Call Requests
Overview

This OGC® Standard defines the Augmented Reality Markup Language 2.0 (ARML 2.0). ARML 2.0 allows users to describe virtual objects in an Augmented Reality (AR) scene with their appearances and their anchors (a broader concept of a location) related to the real world. Additionally, ARML 2.0 defines ECMAScript bindings to dynamically modify the AR scene based on user behavior and user input.

Open Calls and Requests

Members of the public can review draft standards and share feedback to ensure they are practical and widely applicable.

Explore Insights

You’ll find the latest thought leadership from OGC here.