OpenFlight Scene
This community standard describes the OpenFlight Scene Description Database Specification, commonly referred to as simply “OpenFlight”. OpenFlight is a 3D scene description file format that was created and is maintained by Presagis.
Downloads
Document title | Version | OGC Doc No. | Type |
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OGC OpenFlight Scene Description Database Specification 16.0 Community Standard | 16.0 | 19-065 | CS |
Official model files and encoding schemas
Related links
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Overview
The OpenFlight Scene Description Database Specification, commonly referred to as simply “OpenFlight,” is a 3D scene description file format used for real-time visual simulation of 3D terrain features and moving models, such as ground and air vehicles.
OpenFlight was submitted to OGC for consideration as a community standard by its creator and maintainer, Presagis. While OpenFlight databases are often created and edited using Presagis software tools, the format is widely adopted and, as a result, many tools exist in the marketplace that are able to seamlessly read and write OpenFlight files.
The OpenFlight file format supports both simple and relatively sophisticated real-time software applications. The full implementation of OpenFlight supports variable levels of detail, degrees of freedom, sound, instancing (both within a file and to external files), replication, animation sequences, bounding volumes for real-time culling, scene lighting features, light points and light point strings, transparency, texture mapping, material properties, and many other features.